Element Counter / Matchup Picker

Given an opponent element, pick the optimal counter and rank your available auras.

How this is calculated

counter(e_o) = beats(e_o). Light has no consensus weakness; toggle the checkbox to apply the minority view.

rank(aura) = HP_aura × E[D] × matchup_multiplier. The matchup multiplier tier is community-consensus, not numerically published.

Element Matchups Reference
Element Matchups Reference Official